Sorry for those multiple updates in such a short time, but a major bug that was running wild for quite a while needed to be fixed asap. If you had no issues with the previous versions, you may as well wait for the September release as there’s no major gameplay changes here. However if you experienced extremely poor performances, flickering, or the game flat out refusing to go past the loading screen until now, this new version should fix these issues completely. Thanks goes to Frederikam for helping out in finding what was causing that.
While at it, I fixed a few additional bugs and memory leaks. I also improved the rendering of text, added some needed information in some menus, this kind of stuff. That said and due to the fact that I am using a newer version of the library that was causing the crashes on some systems, there may be side effects I am not aware of yet. If you find anything weird, please tell me through the forum.
And, there won’t be a devlog this week, as most of my time has been spent clearing this particular issue.