Unending Galaxy 1.3.1 Released!

We just updated Unending Galaxy to version 1.3.1.2.

This version features a brand new map, Unruly Galaxy where factions can only control solar systems and strategic crossroads. I also reduced the diplomatic modifier for being at peace and added a diplomatic incident random event to shake things a bit between the various major factions. Performance have been slightly improved thanks to a much faster path-finding algorithm, while civilian miners will regulate their population based on the amount of available asteroids. As usual, Unending Galaxy is available on Steam and itch.io.

Full changelog is below.

Changelog

New

  • Added “Unruly Galaxy” map
  • Added” Diplomatic Incident” event
  • Opening the build station menu also opens the sector info panel
  • Sector info panel: Clicking the faction’s flag open the diplomacy menu

Improvements

  • Civilian miners numbers adjust based on the amount of asteroids
  • Doubled pathfinder’s performances

Balance

  • Slightly increased ‘request tribute’ diplomatic option cooldown
  • Tribute formula tweaked removed randomness, takes player’s treachery level, relative strength, distance, treaties into account
  • Destroying stations, factories, gates in a territory you have an alliance/cease fire with has a bigger diplomatic impact
  • Reduced max “we are at peace” diplomatic bonus from 50% to 30%

Bug Fixes

  • Miners squatting on top of stations when there’s no asteroid on the map
  • Transparency issues with a blue planet and a backdrop
  • Added warning message when player is using a faction mod on top of a savegame not running the mod
  • Fixed: Possible menu opening/closing related crash
  • Fixed: Possible quicksave/autosave related crash
  • Fixed: Smaller misc problems