Devlog : Pirates !

Snap100Here again I am a bit late posting an update, it has been a busy week with the installation of the website and forum on the new server. But, I still had the time to get some work done, quite a lot actually.

The most important part being the numerous changes I made to the pirate faction, the addition of pirate bases and of a bounty system that I will explain in details further down in the article. Also, with the help of some debugging tools I managed to spot and fix a few bottlenecks in the code. And finally, as usual, there’s a list of not always intentional bug fixes and miscellaneous changes.

Enjoy ! 🙂 Read More …

Devlog 02-04-14

Snap601First of all, thanks to the writers of Space Game Junkie for their mention of Unending Galaxy. The pre-alpha is also available on Indie DB and GameJolt now, when possible try to use those sites to download the game. I am not sure how regularly I will release updates. Doing so takes time, between the testing phase, the packaging, uploading the game to the various hosts, and updating the various websites it usually take me the best part of a day. What is sure is that you’ll get at least another small update soonish while I am still working on small compartmentalized changes. When I switch back to bigger changes and additions the pace will get much slower.

That said, I am pretty happy with the latest additions to UG.

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Version 0.4.2 Released

Missiles and LootI took the week to change, improve and fix the most glaring issues I found in the latest release. The full changelog is quite large but the most important changes are :

  • Missiles look like actual missiles and rotate
  • Sectors should look a little nicer
  • Nebulas
  • Destroyed ships can drop loot !
  • Many improvements to the user interface
  • Lots of small glitches to big crashes fixed

The new version is available for download here.

For a more in depth look …

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