It’s time for our weekly development post !
First of all, good news ! The beta version should be released in roughly 2 weeks from now. Needless to say, it will be quite a major improvement over the current alpha with much more things to do, an better user interface, and lots of improvements across the board.
This week, the integration of solar systems in the game’s engine is roughly finished leading to nice names for our sectors and more importantly a police force that won’t be fooled by your ship going in and out of their home-sector. I also improved many parts of the user interface (log, communications and world map mostly), and reviewed the ship setup menu so you give roles to the ships you buy in a less confusing manner. There’s also many minor improvements and fixes.
Enjoy 🙂