It’s taking me more time to find an proper title than to write the article itself, as we are nearing 1.0, the updates are becoming less and less thematic. 🙂
Many of the changes this week are trade related with the new colony imports and exports, and the new dock scanner allowing you to know what you can trade at any revealed dock, no matter the distance. Modding has also been improved, with the addition of a mod manager, damage resistances for shields, dodge chances for ships. And of course there’s plenty of improvement both to the UI and gameplay.
(also I want to publicly thank the person who sent 60$ for the deluxe edition a few weeks ago, you made my day !)
Let’s get to it 🙂